Pokelike field guide / 02

Which Pokelike starter should you choose?

Quick answer

For Gen I Normal Mode, choose Bulbasaur when you want favorable move typing into both Brock and Misty; Squirtle is another strong Brock option. For Gen II, Cyndaquil has neutral typing into Falkner and an advantage against Bugsy's team. Choose a favorite with a plan to catch the coverage its early matchups are missing.

Maintained by Pokelike.cc · Rules checked

Embedded v1.6 · Normal story mode · Default level-5 moves, no held items or persistent stat buffs

Gen I: compare Brock and Misty before picking

Brock uses Geodude at level 12 and Onix at level 14, both Rock/Ground. Misty uses Staryu at level 18 and Starmie at level 20. Water is the shared defensive type that matters for the starter moves in this table.

Factors are move-type effectiveness against each leader's listed team. They are not complete damage multipliers or win rates. Evolution, levels and the move actually displayed still matter.
StarterDefault move / categoryPowerBrockMisty
BulbasaurMagical Leaf · Grass · SPECIAL404×2×
SquirtleBubble · Water · SPECIAL504×0.5×
CharmanderIncinerate · Fire · SPECIAL600.5×0.5×
  • Bulbasaur: its Grass opener answers both early gyms by type. Keep it healthy and avoid changing away from Grass before Brock.
  • Squirtle: Water is excellent against Brock, then resisted by Misty. Look for a suitable Grass or Electric attack for the second gym when a catch offers one.
  • Charmander: prepare another attacker for both gyms. An available Grass or Water move helps Brock; Grass or Electric coverage helps Misty. Inspect the offered Pokémon's move, not only its species name.

Rule sources: Moves, opponents & items · Species data

Gen II: Cyndaquil, Totodile or Chikorita?

Falkner has Pidgey at level 9 and Pidgeotto at level 10, both Normal/Flying. Bugsy follows with Metapod, Kakuna and Scyther. The Scyther column makes the second boss's toughest typing comparison visible.

Scyther is Bug/Flying. Grass also has 0.5× against Metapod and 0.25× against Kakuna; Fire has 2× against all three. Use the move names as shown in the English game interface.
StarterDefault move / categoryPowerFalknerBugsy's Scyther
CyndaquilIncinerate · Fire · SPECIAL601×2×
TotodileWater Gun · Water · PHYSICAL501×1×
ChikoritaMagical Leaf · Grass · SPECIAL400.5×0.25×
  • Cyndaquil is a practical type-based opening recommendation for these two gyms; its advantage does not remove level or HP requirements.
  • Totodile gives neutral early attack typing. Its default move is PHYSICAL here, so compare Choice Band rather than assuming every starter benefits from Choice Specs.
  • Chikorita needs help into the early Flying and Bug opponents. Prioritize an offered attack type that answers the next boss before doubling down on another Grass attacker.

Rule sources: Moves, opponents & items · Species data

Turn the starter choice into a catch-and-route plan

Suppose you choose Charmander in Gen I. Before Brock, an item that boosts the same Fire attack still leaves its 0.5× type factor. A reachable catch offering a useful Grass or Water attack changes the matchup itself. Choose between the actual reachable nodes, rather than planning around a guaranteed species drop.

For Squirtle, the problem changes after Brock: Water is resisted by Misty's team. Check the move on each recruit and preserve a suitable second answer. With Bulbasaur, early coverage is already favorable by type, so a recovery opportunity can be more valuable when the lead is too injured to survive.

  • Name the next boss and the first enemy you expect to face.
  • Identify whether the gap is attack typing, current HP, level, or a backup after the lead falls.
  • Spend the next route choice on that gap; repeat the check after a catch or trade.

Rule sources: Moves, opponents & items · Story progression

Set the lead, and recognize the Struggle fallback

The first living teammate fights first. Put the suitable attacker ahead of a weaker matchup before entering the node. Team order affects who takes the opening damage and which teammate comes in next.

Electric has a 0× type factor against Ground, but this build replaces an immune damaging move with a typeless, 50-power Struggle. An Electric lead against Brock can therefore still deal fallback damage. A healthy Grass or Water lead uses a favorable 4× move factor instead of relying on that fallback. An Electric-specific item does not boost the replacement move.

Rule sources: Combat rules · Moves, opponents & items

Equip the starter for its actual attack

The three Gen I starters and Chikorita and Cyndaquil default to SPECIAL moves in the reviewed level-5 data. Totodile defaults to PHYSICAL Water Gun. Read the label again after the team changes; use Choice Specs or Choice Band for the category actually used.

For a dual-type starter, inspect Metronome carefully. On Bulbasaur it swaps the default Grass attack to Poison; that is a poor type trade into Brock despite the damage bonus. Use the items guide and HP calculator before accepting recoil on an already injured lead.

Rule sources: Moves, opponents & items · Combat rules · Species data

Improve the next attempt with one recorded change

  • If a starter lost a favorable matchup, inspect level, current HP and held item before changing the starter entirely.
  • If the move was resisted, plan a different catch or lead order rather than another bonus to the same move.
  • If a key recruit was lost in Nuzlocke, rebuild the plan around the remaining roster; Normal-mode sacrifice plans have a different cost.
  • Record generation, mode, boss, lead move and the change you tried. Compare like-for-like attempts instead of treating one lucky run as a tier list.

Player questions

Is Bulbasaur the best Pokelike starter?

It has favorable default Grass move factors against both early Gen I gyms: 4× into Brock's Rock/Ground team and 2× into Misty's Water team. That makes it our type-based early-game recommendation, while the rest of the run still depends on your catches, levels, HP and decisions.

Can I win with Charmander?

Build an early coverage plan: add an offered Grass or Water attacker for Brock, then a Grass or Electric answer for Misty. Keep enough HP for the useful attacker to enter the fight, and set the lead order before committing.

Why does Totodile use a PHYSICAL Water Gun?

This build chooses the move category from base Attack and Special, rather than copying every main-series move category. The reviewed Totodile data has higher Attack, and the engine selects physical Water Gun. Trust the card's PHYSICAL label when choosing an item.

Does an Electric move do no damage to Brock?

Its own type factor is 0× against Ground. The reviewed battle engine then switches that immune attack to typeless Struggle, which can deal damage. A useful Grass or Water move is still the more favorable type matchup.

Sources and review method

We checked the embedded v1.6 rules and species data, then calculated the comparisons below. Recommendations explain those matchups and HP budgets; they are our analysis, not recorded completion rates. Review date applies to these rules, not every future game update.

Pokelike.cc is an independent play and guide site. Send the game version, mode and the differing value when reporting a correction. Report a correction